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sexta-feira, 13 de dezembro de 2013

Patch 3.15 Notes



Summoners, patch 3.15 has been announced and will be deployed today still! This means not only a lot of balance changes that are sure to hit current champion popularity and winrate, but also the release of Yasuo the Unforgiven.

Read bellow for the full patch notes.


General

  • Temporary attack speed buffs now update champion's attack speed immediately, rather than after the first attack
  • Damage amplification abilities no longer work on true damage
    • Abilities affected:
      • Poppy (Diplomatic Immunity)
      • Swain (Torment)
      • Talon (Cutthroat)
 (note: this is actually a nerf to this champion's, as indirect or small as it may seem, since it affects their interaction with Ignite)


Champions

Yasuo
Yasuo the Unforgiven is in this patch, keep your eye out for upcoming details.



Ahri
 
General
  • Base mana increased to 250 (from 230)
  • Base mana regeneration increased to 7 per 5 seconds (from 6.25 per 5 seconds) 



Fiddlesticks
 
Q - Terrify
  • Duration reduced at later ranks to 1.25/1.50/1.75/2.00/2.25 seconds (from 1.00/1.50/2.00/2.50/3.00 seconds)
  • Mana cost reduced to 65 at all ranks (from 65/75/85/95/105)
R - Crowstorm
  • Mana cost reduced to 100 at all ranks (from 150/200/250) 



Janna

R - Monsoon
  • Mana cost reduced to 100 at all ranks (from 100/150/200) 



Lee Sin

W - Safeguard
  • Now only shields the target if the ally is a champion (he can still Safeguard to the target, simply no shield is generated).



Lucian

Q - Piercing Light
  • Base damage reduced to 80/110/140/170/200 (from 80/120/160/200/240)
  • Reduced cast range to match Lucian's basic attack range (now 550 from 570) 



Lulu

Passive - Pix, Faerie Companion
  • Base damage increased to 9/21/33/45/57/69/81/93/105 (from 9/18/27/36/45/54/63/72/81)
E - Help, Pix!
  • Base shield strength increased to 80/120/160/200/240 (from 60/105/150/195/240)
R - Wild Growth
  • Mana Cost reduced to 100 at all ranks (from 150 at all ranks) 



Rammus

W – Defensive Ball Curl
  • Can no longer be deactivated. Instead goes on cooldown when used (total cooldown of Defensive Ball Curl remains unchanged, as deactivating the ability previously did not reduce its cooldown)
E - Puncturing Taunt
  • Duration reduced at later ranks to 1.25/1.50/1.75/2.00/2.25 seconds (from 1.00/1.50/2.00/2.50/3.00 seconds)
  • Mana cost reduced to 50 at all ranks (from 50/60/70/80/90)
R - Tremors
  • Mana Cost reduced to 100 at all ranks (from 120 at all ranks) 



Sivir

Passive - Fleet of Foot
  • Movement speed bonus reduced, now scales to 30/35/40/45/50 (at levels 1/6/11/16/18) (from 50 at all ranks)
E - Spell Shield
  • Duration reduced to 1.5 seconds (from 3 seconds)
R - On The Hunt
  • Total duration reduced to 8 seconds (from 10 seconds)
  • Enhanced movement speed duration now scales to 2/3/4 seconds (from 4 seconds at all ranks)
  • Cooldown increased to 120/100/80 seconds (from 120/90/60 seconds) 



Soraka
 
General
  • Base armor increased to 13 (from 9.4)
  • Base movement speed increased to 340 (from 335) 


Taric

Passive - Gemcraft
  • Armor scaling reduced to 20% (from 30%)
W - Shatter
  • Aura amount bug fixed, will now give correct amount of 12% (from roughly 15%)
  • Armor damage scaling reduced to 20% (from 30%)
  • Shred base values lowered to 5/10/15/20/25 (from 10/15/20/25/30)
  • Shred armor scaling lowered to 5% (from 10%) 


 Minor Changes and Fixes

 Anivia
  • Anivia, Eggnivia, and her skins (aside from Blackfrost Anivia) have received a Texture Update! 



Brand
E - Conflagration
  • Fixed a bug where the cast range was longer than intended (625 from 650) 



Caitlyn

  • We've improved Caitlyn's running animation! 



Cho'Gath
Q – Rupture
  • Fixed a line within the tooltip to correctly reflect the duration of the slow (the actual value is 1.5 seconds, where the tooltip previously stated 3 seconds) 



Fiora


R – Blade Waltz
  • Fixed a bug where Blade Waltz was not dealing damage to "revealed" stealth targets 



Garen
E - Judgment
  • No longer deals reduced damage to monsters (still reduced vs. minions)
  • Fixed a bug where Judgment was dealing less damage than intended 



Lissandra
R - Frozen Tomb
  • Fixed a bug where the slow would sometimes not reapply properly 



Maokai
R - Vengeful Maelstrom
  • Added a counter showing how much bonus damage Vengeful Maelstrom is storing 



Pantheon
W - Aegis of Zeonia
  • Now can be cast on enemy minions and jungle monsters 



Riven

  • We've improved Riven's running animation! 



Shyvana
 
E - Flame Breath
  • Fixed a bug where Flame Breath was shredding armor in Dragon Form 



Vayne
E – Condemn
  • Fixed a bug where, if the target was being moved by a spell when Condemn's projectile hit (dash, knockup, knockback, pull, etc.) Condemn would sometimes not stun on collision with terrain.


Items

  • Vision items no longer display their current ward count to your enemies on their tooltip display

Spirit of the Spectral Wraith
  • Now has Conservation passive (instead of Bounty Hunter passive)
Spirit of the Elder Lizard
  • Now has Conservation passive (instead of Bounty Hunter passive) 
Sweeping Lens
  • Cooldown reduced to 120 seconds (from 180 seconds)
Greater Lens
  • Cooldown reduced to 60 seconds (from 90 seconds)
Oracle's Lens
  • Cooldown reduced to 60 seconds (from 90 seconds)
  • True sight duration reduced to 8 seconds (from 10 seconds)
Scrying Orb
  • NEW: Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
  • Cast range increased to 1500 (from 1100)
Greater Orb
  • NEW: Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
  • Cast range increased to 2500 (from 1500)
Farsight Orb
  • NEW: Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
  • Cast range increased to 3000 (from 2500) 

Summoner's Rift

  • Ancient Golem
    • Damage reduced to 60 (from 65) 
     
  • Lizard Elder
    • Damage reduced to 60 (from 65) 
     
  • Wight
    • Gold increased to 65 (from 60) 


    Game Flow
 
  •  Assist gold rewards no longer scale up with game time (now 50% of kill reward from 50-80% of kill reward depending on game time)

Super Minions
  • Damage boost to nearby minions increased to 70% (from 40%)
  • Armor/Magic resistance boost to nearby minions increased to 70 (from 40) 

Howling Abyss

  • Everyone will spawn with a Poro-Snax item in their trinket slot 
 
 Masteries
 
Offense
  • Martial Mastery
    • Attack damage reduced to +4 (from +5 attack damage)
  • Arcane Mastery
    • Ability power reduced to +6 (from +8 ability power)  
      
Defense
  • Perseverance
    • Reduced to restoring 0.7%/1.35%/2% missing health every 5 seconds (from restoring 1/2/3% missing health every 5 seconds) 
     
  • Legendary Guardian (formerly the Tenacious mastery)
    • Fixed a bug where the name had gotten swapped with the Tenacious Mastery
    • Required range to gain bonus armor and magic resistances from enemy champions reduced to 700 (from 900)

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