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quinta-feira, 21 de novembro de 2013

Preseason Updates: Jungler Role



Jungle items and jungle flow are both suffering changes this season. The idea behind these changes is to help carry-type junglers (such as Master Yi, Riven, Jax) not fall behind in gold as hard as they used to when they couldn't get any successful early ganks.

Read bellow for jungler-specific item changes and the new Wight camp.





\\ITEMS\\



Wriggle's Lantern


+25% Attack Speed
+20 Armor

UNIQUE Passive - Maim: Basic attacks against monsters deal extra 100 Magic damage and heal 10 Health on hit.
UNIQUE Passive - Gain 40% increased Gold from monsters
UNIQUE Active - Places a Stealth Ward that reveals the surrounding area for 180 seconds (180 second cooldown).

Limited to 1 Gold income item.


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Spirit of the Ancient Golem


+350 Health
+10% Cooldown
+14 Health Regen per 5 seconds
+7 Mana Regen per 5 seconds

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes by 35%.
UNIQUE Passive - Butcher: Damage dealt to monsters increased by 30%.
UNIQUE Passive - Conservation: Upon killing a Large or Epic monster, grants up to 40 bonus Gold, based on the last time Conservation triggered.

Limited to 1 Gold income item.


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Spirit of the Elder Lizard


+30 Attack Damage
+10% Cooldown
+14 Health Regen per 5 seconds
+7 Mana Regen per 5 seconds

UNIQUE Passive: Deals 16-60 (based on level) true damage over 3 seconds on dealing physical damage.
UNIQUE Passive - Butcher: Damage dealt to monsters increased by 30%.
UNIQUE Passive - Bounty Hunter: Champion kills, assists and epic monster grant 40 bonus Gold and large monsters grants 10 bonus Gold.

Limited to 1 Gold income item.


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Spirit of the Spectral Wraith


+50 Ability Power
+10% Cooldown
+14 Health Regen per 5 seconds
+7 Mana Regen per 5 seconds

UNIQUE Passive: 8% of spell damage dealt to monsters is restored as Health and Mana (half effect for area or effect spells)
UNIQUE Passive - Butcher: Damage dealt to monsters increased by 30%.
UNIQUE Passive - Bounty Hunter: Champion kills, assists and epic monster grant 40 bonus Gold and large monsters grants 10 bonus Gold.

Limited to 1 Gold income item.


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New Wight Camp
 (image from Leagueoflegends.com)


1400 Health
75 Attack Damage
15 Armor
55 Gold
150 Experience


Located near the  Blue Buff (outermost side). Other jungle camps have been retuned around the introduction of this camp and the now Gold-providing jungle items, albeit still increasing income to junglers. The Jungle is tougher in terms of damage output, but experience and Gold will flow as well.

In terms of predictions, faster junglers like Elise or Shyvana will probably maintain or increase in popularity now that they can reach level 6 with greater speed. Allied with the new Trinkets (article above) and camp damage, it is possible that early ganking activity might suffer some reduction, with more early emphasis in Jungle control/farming and Counterjungle.

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